Gameplay Description:
After the player selects a room to evade the assassin and satisfies the number of players, the assassin randomly selects a room to kill all participants inside, and the survivors of other rooms divide the ingots of the killed room equally
Players can only choose one room to avoid assassins, and after selecting a room, they can switch to different rooms before the countdown ends.
Development Language: Front end Vue 3+Create JS+WebSocket Backend PHP+Worker Man